public static final class ProMC.ProMCEvent.Particles.Builder extends com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder> implements ProMC.ProMCEvent.ParticlesOrBuilder
promc.ProMCEvent.Particles
Generator (truth) particles
Modifier and Type | Method and Description |
---|---|
ProMC.ProMCEvent.Particles.Builder |
addAllBarcode(Iterable<? extends Integer> values)
repeated sint32 barcode = 12 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllCharge(Iterable<? extends Integer> values)
repeated sint32 charge = 18 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllDaughter1(Iterable<? extends Integer> values)
repeated uint32 daughter1 = 10 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllDaughter2(Iterable<? extends Integer> values)
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllEnergy(Iterable<? extends Float> values)
repeated float energy = 19 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllId(Iterable<? extends Integer> values)
repeated uint32 id = 1 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllMass(Iterable<? extends Float> values)
repeated float mass = 4 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllMother1(Iterable<? extends Integer> values)
repeated uint32 mother1 = 8 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllMother2(Iterable<? extends Integer> values)
repeated uint32 mother2 = 9 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllPdgId(Iterable<? extends Integer> values)
repeated sint32 pdg_id = 2 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllPx(Iterable<? extends Float> values)
repeated float Px = 5 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllPy(Iterable<? extends Float> values)
repeated float Py = 6 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllPz(Iterable<? extends Float> values)
repeated float Pz = 7 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllStatus(Iterable<? extends Integer> values)
repeated uint32 status = 3 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllT(Iterable<? extends Float> values)
repeated float T = 16 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllWeight(Iterable<? extends Float> values)
repeated float weight = 17 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllX(Iterable<? extends Float> values)
repeated float X = 13 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllY(Iterable<? extends Float> values)
repeated float Y = 14 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllZ(Iterable<? extends Float> values)
repeated float Z = 15 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addBarcode(int value)
repeated sint32 barcode = 12 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addCharge(int value)
repeated sint32 charge = 18 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addDaughter1(int value)
repeated uint32 daughter1 = 10 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addDaughter2(int value)
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addEnergy(float value)
repeated float energy = 19 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addId(int value)
repeated uint32 id = 1 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addMass(float value)
repeated float mass = 4 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addMother1(int value)
repeated uint32 mother1 = 8 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addMother2(int value)
repeated uint32 mother2 = 9 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addPdgId(int value)
repeated sint32 pdg_id = 2 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addPx(float value)
repeated float Px = 5 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addPy(float value)
repeated float Py = 6 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addPz(float value)
repeated float Pz = 7 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addStatus(int value)
repeated uint32 status = 3 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addT(float value)
repeated float T = 16 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addWeight(float value)
repeated float weight = 17 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addX(float value)
repeated float X = 13 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addY(float value)
repeated float Y = 14 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addZ(float value)
repeated float Z = 15 [packed = true]; |
ProMC.ProMCEvent.Particles |
build() |
ProMC.ProMCEvent.Particles |
buildPartial() |
ProMC.ProMCEvent.Particles.Builder |
clear() |
ProMC.ProMCEvent.Particles.Builder |
clearBarcode()
repeated sint32 barcode = 12 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearCharge()
repeated sint32 charge = 18 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearDaughter1()
repeated uint32 daughter1 = 10 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearDaughter2()
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearEnergy()
repeated float energy = 19 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearId()
repeated uint32 id = 1 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearMass()
repeated float mass = 4 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearMother1()
repeated uint32 mother1 = 8 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearMother2()
repeated uint32 mother2 = 9 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearPdgId()
repeated sint32 pdg_id = 2 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearPx()
repeated float Px = 5 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearPy()
repeated float Py = 6 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearPz()
repeated float Pz = 7 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearStatus()
repeated uint32 status = 3 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearT()
repeated float T = 16 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearWeight()
repeated float weight = 17 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearX()
repeated float X = 13 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearY()
repeated float Y = 14 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearZ()
repeated float Z = 15 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clone() |
int |
getBarcode(int index)
repeated sint32 barcode = 12 [packed = true]; |
int |
getBarcodeCount()
repeated sint32 barcode = 12 [packed = true]; |
List<Integer> |
getBarcodeList()
repeated sint32 barcode = 12 [packed = true]; |
int |
getCharge(int index)
repeated sint32 charge = 18 [packed = true]; |
int |
getChargeCount()
repeated sint32 charge = 18 [packed = true]; |
List<Integer> |
getChargeList()
repeated sint32 charge = 18 [packed = true]; |
int |
getDaughter1(int index)
repeated uint32 daughter1 = 10 [packed = true]; |
int |
getDaughter1Count()
repeated uint32 daughter1 = 10 [packed = true]; |
List<Integer> |
getDaughter1List()
repeated uint32 daughter1 = 10 [packed = true]; |
int |
getDaughter2(int index)
repeated uint32 daughter2 = 11 [packed = true]; |
int |
getDaughter2Count()
repeated uint32 daughter2 = 11 [packed = true]; |
List<Integer> |
getDaughter2List()
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
float |
getEnergy(int index)
repeated float energy = 19 [packed = true]; |
int |
getEnergyCount()
repeated float energy = 19 [packed = true]; |
List<Float> |
getEnergyList()
repeated float energy = 19 [packed = true]; |
int |
getId(int index)
repeated uint32 id = 1 [packed = true]; |
int |
getIdCount()
repeated uint32 id = 1 [packed = true]; |
List<Integer> |
getIdList()
repeated uint32 id = 1 [packed = true]; |
float |
getMass(int index)
repeated float mass = 4 [packed = true]; |
int |
getMassCount()
repeated float mass = 4 [packed = true]; |
List<Float> |
getMassList()
repeated float mass = 4 [packed = true]; |
int |
getMother1(int index)
repeated uint32 mother1 = 8 [packed = true]; |
int |
getMother1Count()
repeated uint32 mother1 = 8 [packed = true]; |
List<Integer> |
getMother1List()
repeated uint32 mother1 = 8 [packed = true]; |
int |
getMother2(int index)
repeated uint32 mother2 = 9 [packed = true]; |
int |
getMother2Count()
repeated uint32 mother2 = 9 [packed = true]; |
List<Integer> |
getMother2List()
repeated uint32 mother2 = 9 [packed = true]; |
int |
getPdgId(int index)
repeated sint32 pdg_id = 2 [packed = true]; |
int |
getPdgIdCount()
repeated sint32 pdg_id = 2 [packed = true]; |
List<Integer> |
getPdgIdList()
repeated sint32 pdg_id = 2 [packed = true]; |
float |
getPx(int index)
repeated float Px = 5 [packed = true]; |
int |
getPxCount()
repeated float Px = 5 [packed = true]; |
List<Float> |
getPxList()
repeated float Px = 5 [packed = true]; |
float |
getPy(int index)
repeated float Py = 6 [packed = true]; |
int |
getPyCount()
repeated float Py = 6 [packed = true]; |
List<Float> |
getPyList()
repeated float Py = 6 [packed = true]; |
float |
getPz(int index)
repeated float Pz = 7 [packed = true]; |
int |
getPzCount()
repeated float Pz = 7 [packed = true]; |
List<Float> |
getPzList()
repeated float Pz = 7 [packed = true]; |
int |
getStatus(int index)
repeated uint32 status = 3 [packed = true]; |
int |
getStatusCount()
repeated uint32 status = 3 [packed = true]; |
List<Integer> |
getStatusList()
repeated uint32 status = 3 [packed = true]; |
float |
getT(int index)
repeated float T = 16 [packed = true]; |
int |
getTCount()
repeated float T = 16 [packed = true]; |
List<Float> |
getTList()
repeated float T = 16 [packed = true]; |
float |
getWeight(int index)
repeated float weight = 17 [packed = true]; |
int |
getWeightCount()
repeated float weight = 17 [packed = true]; |
List<Float> |
getWeightList()
repeated float weight = 17 [packed = true]; |
float |
getX(int index)
repeated float X = 13 [packed = true]; |
int |
getXCount()
repeated float X = 13 [packed = true]; |
List<Float> |
getXList()
repeated float X = 13 [packed = true]; |
float |
getY(int index)
repeated float Y = 14 [packed = true]; |
int |
getYCount()
repeated float Y = 14 [packed = true]; |
List<Float> |
getYList()
repeated float Y = 14 [packed = true]; |
float |
getZ(int index)
repeated float Z = 15 [packed = true]; |
int |
getZCount()
repeated float Z = 15 [packed = true]; |
List<Float> |
getZList()
repeated float Z = 15 [packed = true]; |
boolean |
isInitialized() |
ProMC.ProMCEvent.Particles.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
ProMC.ProMCEvent.Particles.Builder |
mergeFrom(com.google.protobuf.Message other) |
ProMC.ProMCEvent.Particles.Builder |
mergeFrom(ProMC.ProMCEvent.Particles other) |
ProMC.ProMCEvent.Particles.Builder |
setBarcode(int index,
int value)
repeated sint32 barcode = 12 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setCharge(int index,
int value)
repeated sint32 charge = 18 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setDaughter1(int index,
int value)
repeated uint32 daughter1 = 10 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setDaughter2(int index,
int value)
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setEnergy(int index,
float value)
repeated float energy = 19 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setId(int index,
int value)
repeated uint32 id = 1 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setMass(int index,
float value)
repeated float mass = 4 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setMother1(int index,
int value)
repeated uint32 mother1 = 8 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setMother2(int index,
int value)
repeated uint32 mother2 = 9 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setPdgId(int index,
int value)
repeated sint32 pdg_id = 2 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setPx(int index,
float value)
repeated float Px = 5 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setPy(int index,
float value)
repeated float Py = 6 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setPz(int index,
float value)
repeated float Pz = 7 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setStatus(int index,
int value)
repeated uint32 status = 3 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setT(int index,
float value)
repeated float T = 16 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setWeight(int index,
float value)
repeated float weight = 17 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setX(int index,
float value)
repeated float X = 13 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setY(int index,
float value)
repeated float Y = 14 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setZ(int index,
float value)
repeated float Z = 15 [packed = true]; |
addRepeatedField, clearField, clearOneof, getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, mergeUnknownFields, newBuilderForField, setField, setRepeatedField, setUnknownFields
findInitializationErrors, getInitializationErrorString, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, toString
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
public static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
public ProMC.ProMCEvent.Particles.Builder clear()
clear
in interface com.google.protobuf.Message.Builder
clear
in interface com.google.protobuf.MessageLite.Builder
clear
in class com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder>
public ProMC.ProMCEvent.Particles.Builder clone()
clone
in interface com.google.protobuf.Message.Builder
clone
in interface com.google.protobuf.MessageLite.Builder
clone
in class com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder>
public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType
in interface com.google.protobuf.Message.Builder
getDescriptorForType
in interface com.google.protobuf.MessageOrBuilder
getDescriptorForType
in class com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder>
public ProMC.ProMCEvent.Particles getDefaultInstanceForType()
getDefaultInstanceForType
in interface com.google.protobuf.MessageLiteOrBuilder
getDefaultInstanceForType
in interface com.google.protobuf.MessageOrBuilder
public ProMC.ProMCEvent.Particles build()
build
in interface com.google.protobuf.Message.Builder
build
in interface com.google.protobuf.MessageLite.Builder
public ProMC.ProMCEvent.Particles buildPartial()
buildPartial
in interface com.google.protobuf.Message.Builder
buildPartial
in interface com.google.protobuf.MessageLite.Builder
public ProMC.ProMCEvent.Particles.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom
in interface com.google.protobuf.Message.Builder
mergeFrom
in class com.google.protobuf.AbstractMessage.Builder<ProMC.ProMCEvent.Particles.Builder>
public ProMC.ProMCEvent.Particles.Builder mergeFrom(ProMC.ProMCEvent.Particles other)
public final boolean isInitialized()
isInitialized
in interface com.google.protobuf.MessageLiteOrBuilder
isInitialized
in class com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder>
public ProMC.ProMCEvent.Particles.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom
in interface com.google.protobuf.Message.Builder
mergeFrom
in interface com.google.protobuf.MessageLite.Builder
mergeFrom
in class com.google.protobuf.AbstractMessage.Builder<ProMC.ProMCEvent.Particles.Builder>
IOException
public List<Integer> getIdList()
repeated uint32 id = 1 [packed = true];
ID in the generator
getIdList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getIdCount()
repeated uint32 id = 1 [packed = true];
ID in the generator
getIdCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getId(int index)
repeated uint32 id = 1 [packed = true];
ID in the generator
getId
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setId(int index, int value)
repeated uint32 id = 1 [packed = true];
ID in the generator
public ProMC.ProMCEvent.Particles.Builder addId(int value)
repeated uint32 id = 1 [packed = true];
ID in the generator
public ProMC.ProMCEvent.Particles.Builder addAllId(Iterable<? extends Integer> values)
repeated uint32 id = 1 [packed = true];
ID in the generator
public ProMC.ProMCEvent.Particles.Builder clearId()
repeated uint32 id = 1 [packed = true];
ID in the generator
public List<Integer> getPdgIdList()
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
getPdgIdList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getPdgIdCount()
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
getPdgIdCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getPdgId(int index)
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
getPdgId
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setPdgId(int index, int value)
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
public ProMC.ProMCEvent.Particles.Builder addPdgId(int value)
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
public ProMC.ProMCEvent.Particles.Builder addAllPdgId(Iterable<? extends Integer> values)
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
public ProMC.ProMCEvent.Particles.Builder clearPdgId()
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
public List<Integer> getStatusList()
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
getStatusList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getStatusCount()
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
getStatusCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getStatus(int index)
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
getStatus
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setStatus(int index, int value)
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
public ProMC.ProMCEvent.Particles.Builder addStatus(int value)
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
public ProMC.ProMCEvent.Particles.Builder addAllStatus(Iterable<? extends Integer> values)
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
public ProMC.ProMCEvent.Particles.Builder clearStatus()
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
public List<Float> getMassList()
repeated float mass = 4 [packed = true];
mass
getMassList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getMassCount()
repeated float mass = 4 [packed = true];
mass
getMassCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getMass(int index)
repeated float mass = 4 [packed = true];
mass
getMass
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setMass(int index, float value)
repeated float mass = 4 [packed = true];
mass
public ProMC.ProMCEvent.Particles.Builder addMass(float value)
repeated float mass = 4 [packed = true];
mass
public ProMC.ProMCEvent.Particles.Builder addAllMass(Iterable<? extends Float> values)
repeated float mass = 4 [packed = true];
mass
public ProMC.ProMCEvent.Particles.Builder clearMass()
repeated float mass = 4 [packed = true];
mass
public List<Float> getPxList()
repeated float Px = 5 [packed = true];
pX
getPxList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getPxCount()
repeated float Px = 5 [packed = true];
pX
getPxCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getPx(int index)
repeated float Px = 5 [packed = true];
pX
getPx
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setPx(int index, float value)
repeated float Px = 5 [packed = true];
pX
public ProMC.ProMCEvent.Particles.Builder addPx(float value)
repeated float Px = 5 [packed = true];
pX
public ProMC.ProMCEvent.Particles.Builder addAllPx(Iterable<? extends Float> values)
repeated float Px = 5 [packed = true];
pX
public ProMC.ProMCEvent.Particles.Builder clearPx()
repeated float Px = 5 [packed = true];
pX
public List<Float> getPyList()
repeated float Py = 6 [packed = true];
pY
getPyList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getPyCount()
repeated float Py = 6 [packed = true];
pY
getPyCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getPy(int index)
repeated float Py = 6 [packed = true];
pY
getPy
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setPy(int index, float value)
repeated float Py = 6 [packed = true];
pY
public ProMC.ProMCEvent.Particles.Builder addPy(float value)
repeated float Py = 6 [packed = true];
pY
public ProMC.ProMCEvent.Particles.Builder addAllPy(Iterable<? extends Float> values)
repeated float Py = 6 [packed = true];
pY
public ProMC.ProMCEvent.Particles.Builder clearPy()
repeated float Py = 6 [packed = true];
pY
public List<Float> getPzList()
repeated float Pz = 7 [packed = true];
pZ
getPzList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getPzCount()
repeated float Pz = 7 [packed = true];
pZ
getPzCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getPz(int index)
repeated float Pz = 7 [packed = true];
pZ
getPz
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setPz(int index, float value)
repeated float Pz = 7 [packed = true];
pZ
public ProMC.ProMCEvent.Particles.Builder addPz(float value)
repeated float Pz = 7 [packed = true];
pZ
public ProMC.ProMCEvent.Particles.Builder addAllPz(Iterable<? extends Float> values)
repeated float Pz = 7 [packed = true];
pZ
public ProMC.ProMCEvent.Particles.Builder clearPz()
repeated float Pz = 7 [packed = true];
pZ
public List<Integer> getMother1List()
repeated uint32 mother1 = 8 [packed = true];
first mother
getMother1List
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getMother1Count()
repeated uint32 mother1 = 8 [packed = true];
first mother
getMother1Count
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getMother1(int index)
repeated uint32 mother1 = 8 [packed = true];
first mother
getMother1
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setMother1(int index, int value)
repeated uint32 mother1 = 8 [packed = true];
first mother
public ProMC.ProMCEvent.Particles.Builder addMother1(int value)
repeated uint32 mother1 = 8 [packed = true];
first mother
public ProMC.ProMCEvent.Particles.Builder addAllMother1(Iterable<? extends Integer> values)
repeated uint32 mother1 = 8 [packed = true];
first mother
public ProMC.ProMCEvent.Particles.Builder clearMother1()
repeated uint32 mother1 = 8 [packed = true];
first mother
public List<Integer> getMother2List()
repeated uint32 mother2 = 9 [packed = true];
second mother
getMother2List
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getMother2Count()
repeated uint32 mother2 = 9 [packed = true];
second mother
getMother2Count
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getMother2(int index)
repeated uint32 mother2 = 9 [packed = true];
second mother
getMother2
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setMother2(int index, int value)
repeated uint32 mother2 = 9 [packed = true];
second mother
public ProMC.ProMCEvent.Particles.Builder addMother2(int value)
repeated uint32 mother2 = 9 [packed = true];
second mother
public ProMC.ProMCEvent.Particles.Builder addAllMother2(Iterable<? extends Integer> values)
repeated uint32 mother2 = 9 [packed = true];
second mother
public ProMC.ProMCEvent.Particles.Builder clearMother2()
repeated uint32 mother2 = 9 [packed = true];
second mother
public List<Integer> getDaughter1List()
repeated uint32 daughter1 = 10 [packed = true];
first daughter
getDaughter1List
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getDaughter1Count()
repeated uint32 daughter1 = 10 [packed = true];
first daughter
getDaughter1Count
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getDaughter1(int index)
repeated uint32 daughter1 = 10 [packed = true];
first daughter
getDaughter1
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setDaughter1(int index, int value)
repeated uint32 daughter1 = 10 [packed = true];
first daughter
public ProMC.ProMCEvent.Particles.Builder addDaughter1(int value)
repeated uint32 daughter1 = 10 [packed = true];
first daughter
public ProMC.ProMCEvent.Particles.Builder addAllDaughter1(Iterable<? extends Integer> values)
repeated uint32 daughter1 = 10 [packed = true];
first daughter
public ProMC.ProMCEvent.Particles.Builder clearDaughter1()
repeated uint32 daughter1 = 10 [packed = true];
first daughter
public List<Integer> getDaughter2List()
repeated uint32 daughter2 = 11 [packed = true];
second daughter
getDaughter2List
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getDaughter2Count()
repeated uint32 daughter2 = 11 [packed = true];
second daughter
getDaughter2Count
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getDaughter2(int index)
repeated uint32 daughter2 = 11 [packed = true];
second daughter
getDaughter2
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setDaughter2(int index, int value)
repeated uint32 daughter2 = 11 [packed = true];
second daughter
public ProMC.ProMCEvent.Particles.Builder addDaughter2(int value)
repeated uint32 daughter2 = 11 [packed = true];
second daughter
public ProMC.ProMCEvent.Particles.Builder addAllDaughter2(Iterable<? extends Integer> values)
repeated uint32 daughter2 = 11 [packed = true];
second daughter
public ProMC.ProMCEvent.Particles.Builder clearDaughter2()
repeated uint32 daughter2 = 11 [packed = true];
second daughter
public List<Integer> getBarcodeList()
repeated sint32 barcode = 12 [packed = true];
barcode if used
getBarcodeList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getBarcodeCount()
repeated sint32 barcode = 12 [packed = true];
barcode if used
getBarcodeCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getBarcode(int index)
repeated sint32 barcode = 12 [packed = true];
barcode if used
getBarcode
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setBarcode(int index, int value)
repeated sint32 barcode = 12 [packed = true];
barcode if used
public ProMC.ProMCEvent.Particles.Builder addBarcode(int value)
repeated sint32 barcode = 12 [packed = true];
barcode if used
public ProMC.ProMCEvent.Particles.Builder addAllBarcode(Iterable<? extends Integer> values)
repeated sint32 barcode = 12 [packed = true];
barcode if used
public ProMC.ProMCEvent.Particles.Builder clearBarcode()
repeated sint32 barcode = 12 [packed = true];
barcode if used
public List<Float> getXList()
repeated float X = 13 [packed = true];
vertex X position
getXList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getXCount()
repeated float X = 13 [packed = true];
vertex X position
getXCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getX(int index)
repeated float X = 13 [packed = true];
vertex X position
getX
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setX(int index, float value)
repeated float X = 13 [packed = true];
vertex X position
public ProMC.ProMCEvent.Particles.Builder addX(float value)
repeated float X = 13 [packed = true];
vertex X position
public ProMC.ProMCEvent.Particles.Builder addAllX(Iterable<? extends Float> values)
repeated float X = 13 [packed = true];
vertex X position
public ProMC.ProMCEvent.Particles.Builder clearX()
repeated float X = 13 [packed = true];
vertex X position
public List<Float> getYList()
repeated float Y = 14 [packed = true];
vertex Y position
getYList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getYCount()
repeated float Y = 14 [packed = true];
vertex Y position
getYCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getY(int index)
repeated float Y = 14 [packed = true];
vertex Y position
getY
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setY(int index, float value)
repeated float Y = 14 [packed = true];
vertex Y position
public ProMC.ProMCEvent.Particles.Builder addY(float value)
repeated float Y = 14 [packed = true];
vertex Y position
public ProMC.ProMCEvent.Particles.Builder addAllY(Iterable<? extends Float> values)
repeated float Y = 14 [packed = true];
vertex Y position
public ProMC.ProMCEvent.Particles.Builder clearY()
repeated float Y = 14 [packed = true];
vertex Y position
public List<Float> getZList()
repeated float Z = 15 [packed = true];
vertex Z position
getZList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getZCount()
repeated float Z = 15 [packed = true];
vertex Z position
getZCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getZ(int index)
repeated float Z = 15 [packed = true];
vertex Z position
getZ
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setZ(int index, float value)
repeated float Z = 15 [packed = true];
vertex Z position
public ProMC.ProMCEvent.Particles.Builder addZ(float value)
repeated float Z = 15 [packed = true];
vertex Z position
public ProMC.ProMCEvent.Particles.Builder addAllZ(Iterable<? extends Float> values)
repeated float Z = 15 [packed = true];
vertex Z position
public ProMC.ProMCEvent.Particles.Builder clearZ()
repeated float Z = 15 [packed = true];
vertex Z position
public List<Float> getTList()
repeated float T = 16 [packed = true];
time
getTList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getTCount()
repeated float T = 16 [packed = true];
time
getTCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getT(int index)
repeated float T = 16 [packed = true];
time
getT
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setT(int index, float value)
repeated float T = 16 [packed = true];
time
public ProMC.ProMCEvent.Particles.Builder addT(float value)
repeated float T = 16 [packed = true];
time
public ProMC.ProMCEvent.Particles.Builder addAllT(Iterable<? extends Float> values)
repeated float T = 16 [packed = true];
time
public ProMC.ProMCEvent.Particles.Builder clearT()
repeated float T = 16 [packed = true];
time
public List<Float> getWeightList()
repeated float weight = 17 [packed = true];
particle weight
getWeightList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getWeightCount()
repeated float weight = 17 [packed = true];
particle weight
getWeightCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getWeight(int index)
repeated float weight = 17 [packed = true];
particle weight
getWeight
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setWeight(int index, float value)
repeated float weight = 17 [packed = true];
particle weight
public ProMC.ProMCEvent.Particles.Builder addWeight(float value)
repeated float weight = 17 [packed = true];
particle weight
public ProMC.ProMCEvent.Particles.Builder addAllWeight(Iterable<? extends Float> values)
repeated float weight = 17 [packed = true];
particle weight
public ProMC.ProMCEvent.Particles.Builder clearWeight()
repeated float weight = 17 [packed = true];
particle weight
public List<Integer> getChargeList()
repeated sint32 charge = 18 [packed = true];
Charge
getChargeList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getChargeCount()
repeated sint32 charge = 18 [packed = true];
Charge
getChargeCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getCharge(int index)
repeated sint32 charge = 18 [packed = true];
Charge
getCharge
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setCharge(int index, int value)
repeated sint32 charge = 18 [packed = true];
Charge
public ProMC.ProMCEvent.Particles.Builder addCharge(int value)
repeated sint32 charge = 18 [packed = true];
Charge
public ProMC.ProMCEvent.Particles.Builder addAllCharge(Iterable<? extends Integer> values)
repeated sint32 charge = 18 [packed = true];
Charge
public ProMC.ProMCEvent.Particles.Builder clearCharge()
repeated sint32 charge = 18 [packed = true];
Charge
public List<Float> getEnergyList()
repeated float energy = 19 [packed = true];
Energy
getEnergyList
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public int getEnergyCount()
repeated float energy = 19 [packed = true];
Energy
getEnergyCount
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public float getEnergy(int index)
repeated float energy = 19 [packed = true];
Energy
getEnergy
in interface ProMC.ProMCEvent.ParticlesOrBuilder
public ProMC.ProMCEvent.Particles.Builder setEnergy(int index, float value)
repeated float energy = 19 [packed = true];
Energy
public ProMC.ProMCEvent.Particles.Builder addEnergy(float value)
repeated float energy = 19 [packed = true];
Energy
public ProMC.ProMCEvent.Particles.Builder addAllEnergy(Iterable<? extends Float> values)
repeated float energy = 19 [packed = true];
Energy
public ProMC.ProMCEvent.Particles.Builder clearEnergy()
repeated float energy = 19 [packed = true];
Energy
Jas4pp 1.5 © Java Analysis Studio for Particle Physics