public static final class ProMC.ProMCEvent.Particles.Builder extends com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder> implements ProMC.ProMCEvent.ParticlesOrBuilder
promc.ProMCEvent.Particles
Generator (truth) particles
| Modifier and Type | Method and Description |
|---|---|
ProMC.ProMCEvent.Particles.Builder |
addAllBarcode(Iterable<? extends Integer> values)
repeated sint32 barcode = 12 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllCharge(Iterable<? extends Integer> values)
repeated sint32 charge = 18 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllDaughter1(Iterable<? extends Integer> values)
repeated uint32 daughter1 = 10 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllDaughter2(Iterable<? extends Integer> values)
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllEnergy(Iterable<? extends Float> values)
repeated float energy = 19 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllId(Iterable<? extends Integer> values)
repeated uint32 id = 1 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllMass(Iterable<? extends Float> values)
repeated float mass = 4 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllMother1(Iterable<? extends Integer> values)
repeated uint32 mother1 = 8 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllMother2(Iterable<? extends Integer> values)
repeated uint32 mother2 = 9 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllPdgId(Iterable<? extends Integer> values)
repeated sint32 pdg_id = 2 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllPx(Iterable<? extends Float> values)
repeated float Px = 5 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllPy(Iterable<? extends Float> values)
repeated float Py = 6 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllPz(Iterable<? extends Float> values)
repeated float Pz = 7 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllStatus(Iterable<? extends Integer> values)
repeated uint32 status = 3 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllT(Iterable<? extends Float> values)
repeated float T = 16 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllWeight(Iterable<? extends Float> values)
repeated float weight = 17 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllX(Iterable<? extends Float> values)
repeated float X = 13 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllY(Iterable<? extends Float> values)
repeated float Y = 14 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addAllZ(Iterable<? extends Float> values)
repeated float Z = 15 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addBarcode(int value)
repeated sint32 barcode = 12 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addCharge(int value)
repeated sint32 charge = 18 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addDaughter1(int value)
repeated uint32 daughter1 = 10 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addDaughter2(int value)
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addEnergy(float value)
repeated float energy = 19 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addId(int value)
repeated uint32 id = 1 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addMass(float value)
repeated float mass = 4 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addMother1(int value)
repeated uint32 mother1 = 8 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addMother2(int value)
repeated uint32 mother2 = 9 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addPdgId(int value)
repeated sint32 pdg_id = 2 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addPx(float value)
repeated float Px = 5 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addPy(float value)
repeated float Py = 6 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addPz(float value)
repeated float Pz = 7 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addStatus(int value)
repeated uint32 status = 3 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addT(float value)
repeated float T = 16 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addWeight(float value)
repeated float weight = 17 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addX(float value)
repeated float X = 13 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addY(float value)
repeated float Y = 14 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
addZ(float value)
repeated float Z = 15 [packed = true]; |
ProMC.ProMCEvent.Particles |
build() |
ProMC.ProMCEvent.Particles |
buildPartial() |
ProMC.ProMCEvent.Particles.Builder |
clear() |
ProMC.ProMCEvent.Particles.Builder |
clearBarcode()
repeated sint32 barcode = 12 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearCharge()
repeated sint32 charge = 18 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearDaughter1()
repeated uint32 daughter1 = 10 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearDaughter2()
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearEnergy()
repeated float energy = 19 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearId()
repeated uint32 id = 1 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearMass()
repeated float mass = 4 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearMother1()
repeated uint32 mother1 = 8 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearMother2()
repeated uint32 mother2 = 9 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearPdgId()
repeated sint32 pdg_id = 2 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearPx()
repeated float Px = 5 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearPy()
repeated float Py = 6 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearPz()
repeated float Pz = 7 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearStatus()
repeated uint32 status = 3 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearT()
repeated float T = 16 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearWeight()
repeated float weight = 17 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearX()
repeated float X = 13 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearY()
repeated float Y = 14 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clearZ()
repeated float Z = 15 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
clone() |
int |
getBarcode(int index)
repeated sint32 barcode = 12 [packed = true]; |
int |
getBarcodeCount()
repeated sint32 barcode = 12 [packed = true]; |
List<Integer> |
getBarcodeList()
repeated sint32 barcode = 12 [packed = true]; |
int |
getCharge(int index)
repeated sint32 charge = 18 [packed = true]; |
int |
getChargeCount()
repeated sint32 charge = 18 [packed = true]; |
List<Integer> |
getChargeList()
repeated sint32 charge = 18 [packed = true]; |
int |
getDaughter1(int index)
repeated uint32 daughter1 = 10 [packed = true]; |
int |
getDaughter1Count()
repeated uint32 daughter1 = 10 [packed = true]; |
List<Integer> |
getDaughter1List()
repeated uint32 daughter1 = 10 [packed = true]; |
int |
getDaughter2(int index)
repeated uint32 daughter2 = 11 [packed = true]; |
int |
getDaughter2Count()
repeated uint32 daughter2 = 11 [packed = true]; |
List<Integer> |
getDaughter2List()
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles |
getDefaultInstanceForType() |
static com.google.protobuf.Descriptors.Descriptor |
getDescriptor() |
com.google.protobuf.Descriptors.Descriptor |
getDescriptorForType() |
float |
getEnergy(int index)
repeated float energy = 19 [packed = true]; |
int |
getEnergyCount()
repeated float energy = 19 [packed = true]; |
List<Float> |
getEnergyList()
repeated float energy = 19 [packed = true]; |
int |
getId(int index)
repeated uint32 id = 1 [packed = true]; |
int |
getIdCount()
repeated uint32 id = 1 [packed = true]; |
List<Integer> |
getIdList()
repeated uint32 id = 1 [packed = true]; |
float |
getMass(int index)
repeated float mass = 4 [packed = true]; |
int |
getMassCount()
repeated float mass = 4 [packed = true]; |
List<Float> |
getMassList()
repeated float mass = 4 [packed = true]; |
int |
getMother1(int index)
repeated uint32 mother1 = 8 [packed = true]; |
int |
getMother1Count()
repeated uint32 mother1 = 8 [packed = true]; |
List<Integer> |
getMother1List()
repeated uint32 mother1 = 8 [packed = true]; |
int |
getMother2(int index)
repeated uint32 mother2 = 9 [packed = true]; |
int |
getMother2Count()
repeated uint32 mother2 = 9 [packed = true]; |
List<Integer> |
getMother2List()
repeated uint32 mother2 = 9 [packed = true]; |
int |
getPdgId(int index)
repeated sint32 pdg_id = 2 [packed = true]; |
int |
getPdgIdCount()
repeated sint32 pdg_id = 2 [packed = true]; |
List<Integer> |
getPdgIdList()
repeated sint32 pdg_id = 2 [packed = true]; |
float |
getPx(int index)
repeated float Px = 5 [packed = true]; |
int |
getPxCount()
repeated float Px = 5 [packed = true]; |
List<Float> |
getPxList()
repeated float Px = 5 [packed = true]; |
float |
getPy(int index)
repeated float Py = 6 [packed = true]; |
int |
getPyCount()
repeated float Py = 6 [packed = true]; |
List<Float> |
getPyList()
repeated float Py = 6 [packed = true]; |
float |
getPz(int index)
repeated float Pz = 7 [packed = true]; |
int |
getPzCount()
repeated float Pz = 7 [packed = true]; |
List<Float> |
getPzList()
repeated float Pz = 7 [packed = true]; |
int |
getStatus(int index)
repeated uint32 status = 3 [packed = true]; |
int |
getStatusCount()
repeated uint32 status = 3 [packed = true]; |
List<Integer> |
getStatusList()
repeated uint32 status = 3 [packed = true]; |
float |
getT(int index)
repeated float T = 16 [packed = true]; |
int |
getTCount()
repeated float T = 16 [packed = true]; |
List<Float> |
getTList()
repeated float T = 16 [packed = true]; |
float |
getWeight(int index)
repeated float weight = 17 [packed = true]; |
int |
getWeightCount()
repeated float weight = 17 [packed = true]; |
List<Float> |
getWeightList()
repeated float weight = 17 [packed = true]; |
float |
getX(int index)
repeated float X = 13 [packed = true]; |
int |
getXCount()
repeated float X = 13 [packed = true]; |
List<Float> |
getXList()
repeated float X = 13 [packed = true]; |
float |
getY(int index)
repeated float Y = 14 [packed = true]; |
int |
getYCount()
repeated float Y = 14 [packed = true]; |
List<Float> |
getYList()
repeated float Y = 14 [packed = true]; |
float |
getZ(int index)
repeated float Z = 15 [packed = true]; |
int |
getZCount()
repeated float Z = 15 [packed = true]; |
List<Float> |
getZList()
repeated float Z = 15 [packed = true]; |
boolean |
isInitialized() |
ProMC.ProMCEvent.Particles.Builder |
mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
ProMC.ProMCEvent.Particles.Builder |
mergeFrom(com.google.protobuf.Message other) |
ProMC.ProMCEvent.Particles.Builder |
mergeFrom(ProMC.ProMCEvent.Particles other) |
ProMC.ProMCEvent.Particles.Builder |
setBarcode(int index,
int value)
repeated sint32 barcode = 12 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setCharge(int index,
int value)
repeated sint32 charge = 18 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setDaughter1(int index,
int value)
repeated uint32 daughter1 = 10 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setDaughter2(int index,
int value)
repeated uint32 daughter2 = 11 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setEnergy(int index,
float value)
repeated float energy = 19 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setId(int index,
int value)
repeated uint32 id = 1 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setMass(int index,
float value)
repeated float mass = 4 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setMother1(int index,
int value)
repeated uint32 mother1 = 8 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setMother2(int index,
int value)
repeated uint32 mother2 = 9 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setPdgId(int index,
int value)
repeated sint32 pdg_id = 2 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setPx(int index,
float value)
repeated float Px = 5 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setPy(int index,
float value)
repeated float Py = 6 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setPz(int index,
float value)
repeated float Pz = 7 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setStatus(int index,
int value)
repeated uint32 status = 3 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setT(int index,
float value)
repeated float T = 16 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setWeight(int index,
float value)
repeated float weight = 17 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setX(int index,
float value)
repeated float X = 13 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setY(int index,
float value)
repeated float Y = 14 [packed = true]; |
ProMC.ProMCEvent.Particles.Builder |
setZ(int index,
float value)
repeated float Z = 15 [packed = true]; |
addRepeatedField, clearField, clearOneof, getAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, mergeUnknownFields, newBuilderForField, setField, setRepeatedField, setUnknownFieldsfindInitializationErrors, getInitializationErrorString, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, toStringequals, getClass, hashCode, notify, notifyAll, wait, wait, waitpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
public ProMC.ProMCEvent.Particles.Builder clear()
clear in interface com.google.protobuf.Message.Builderclear in interface com.google.protobuf.MessageLite.Builderclear in class com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder>public ProMC.ProMCEvent.Particles.Builder clone()
clone in interface com.google.protobuf.Message.Builderclone in interface com.google.protobuf.MessageLite.Builderclone in class com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType in interface com.google.protobuf.Message.BuildergetDescriptorForType in interface com.google.protobuf.MessageOrBuildergetDescriptorForType in class com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder>public ProMC.ProMCEvent.Particles getDefaultInstanceForType()
getDefaultInstanceForType in interface com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType in interface com.google.protobuf.MessageOrBuilderpublic ProMC.ProMCEvent.Particles build()
build in interface com.google.protobuf.Message.Builderbuild in interface com.google.protobuf.MessageLite.Builderpublic ProMC.ProMCEvent.Particles buildPartial()
buildPartial in interface com.google.protobuf.Message.BuilderbuildPartial in interface com.google.protobuf.MessageLite.Builderpublic ProMC.ProMCEvent.Particles.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<ProMC.ProMCEvent.Particles.Builder>public ProMC.ProMCEvent.Particles.Builder mergeFrom(ProMC.ProMCEvent.Particles other)
public final boolean isInitialized()
isInitialized in interface com.google.protobuf.MessageLiteOrBuilderisInitialized in class com.google.protobuf.GeneratedMessage.Builder<ProMC.ProMCEvent.Particles.Builder>public ProMC.ProMCEvent.Particles.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom in interface com.google.protobuf.Message.BuildermergeFrom in interface com.google.protobuf.MessageLite.BuildermergeFrom in class com.google.protobuf.AbstractMessage.Builder<ProMC.ProMCEvent.Particles.Builder>IOExceptionpublic List<Integer> getIdList()
repeated uint32 id = 1 [packed = true];
ID in the generator
getIdList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getIdCount()
repeated uint32 id = 1 [packed = true];
ID in the generator
getIdCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getId(int index)
repeated uint32 id = 1 [packed = true];
ID in the generator
getId in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setId(int index, int value)
repeated uint32 id = 1 [packed = true];
ID in the generator
public ProMC.ProMCEvent.Particles.Builder addId(int value)
repeated uint32 id = 1 [packed = true];
ID in the generator
public ProMC.ProMCEvent.Particles.Builder addAllId(Iterable<? extends Integer> values)
repeated uint32 id = 1 [packed = true];
ID in the generator
public ProMC.ProMCEvent.Particles.Builder clearId()
repeated uint32 id = 1 [packed = true];
ID in the generator
public List<Integer> getPdgIdList()
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
getPdgIdList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getPdgIdCount()
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
getPdgIdCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getPdgId(int index)
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
getPdgId in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setPdgId(int index, int value)
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
public ProMC.ProMCEvent.Particles.Builder addPdgId(int value)
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
public ProMC.ProMCEvent.Particles.Builder addAllPdgId(Iterable<? extends Integer> values)
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
public ProMC.ProMCEvent.Particles.Builder clearPdgId()
repeated sint32 pdg_id = 2 [packed = true];
unique integer ID specifying the particle type
public List<Integer> getStatusList()
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
getStatusList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getStatusCount()
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
getStatusCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getStatus(int index)
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
getStatus in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setStatus(int index, int value)
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
public ProMC.ProMCEvent.Particles.Builder addStatus(int value)
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
public ProMC.ProMCEvent.Particles.Builder addAllStatus(Iterable<? extends Integer> values)
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
public ProMC.ProMCEvent.Particles.Builder clearStatus()
repeated uint32 status = 3 [packed = true];
integer specifying the particle’s status (i.e. decayed or not)
public List<Float> getMassList()
repeated float mass = 4 [packed = true];
mass
getMassList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getMassCount()
repeated float mass = 4 [packed = true];
mass
getMassCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getMass(int index)
repeated float mass = 4 [packed = true];
mass
getMass in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setMass(int index, float value)
repeated float mass = 4 [packed = true];
mass
public ProMC.ProMCEvent.Particles.Builder addMass(float value)
repeated float mass = 4 [packed = true];
mass
public ProMC.ProMCEvent.Particles.Builder addAllMass(Iterable<? extends Float> values)
repeated float mass = 4 [packed = true];
mass
public ProMC.ProMCEvent.Particles.Builder clearMass()
repeated float mass = 4 [packed = true];
mass
public List<Float> getPxList()
repeated float Px = 5 [packed = true];
pX
getPxList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getPxCount()
repeated float Px = 5 [packed = true];
pX
getPxCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getPx(int index)
repeated float Px = 5 [packed = true];
pX
getPx in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setPx(int index, float value)
repeated float Px = 5 [packed = true];
pX
public ProMC.ProMCEvent.Particles.Builder addPx(float value)
repeated float Px = 5 [packed = true];
pX
public ProMC.ProMCEvent.Particles.Builder addAllPx(Iterable<? extends Float> values)
repeated float Px = 5 [packed = true];
pX
public ProMC.ProMCEvent.Particles.Builder clearPx()
repeated float Px = 5 [packed = true];
pX
public List<Float> getPyList()
repeated float Py = 6 [packed = true];
pY
getPyList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getPyCount()
repeated float Py = 6 [packed = true];
pY
getPyCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getPy(int index)
repeated float Py = 6 [packed = true];
pY
getPy in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setPy(int index, float value)
repeated float Py = 6 [packed = true];
pY
public ProMC.ProMCEvent.Particles.Builder addPy(float value)
repeated float Py = 6 [packed = true];
pY
public ProMC.ProMCEvent.Particles.Builder addAllPy(Iterable<? extends Float> values)
repeated float Py = 6 [packed = true];
pY
public ProMC.ProMCEvent.Particles.Builder clearPy()
repeated float Py = 6 [packed = true];
pY
public List<Float> getPzList()
repeated float Pz = 7 [packed = true];
pZ
getPzList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getPzCount()
repeated float Pz = 7 [packed = true];
pZ
getPzCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getPz(int index)
repeated float Pz = 7 [packed = true];
pZ
getPz in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setPz(int index, float value)
repeated float Pz = 7 [packed = true];
pZ
public ProMC.ProMCEvent.Particles.Builder addPz(float value)
repeated float Pz = 7 [packed = true];
pZ
public ProMC.ProMCEvent.Particles.Builder addAllPz(Iterable<? extends Float> values)
repeated float Pz = 7 [packed = true];
pZ
public ProMC.ProMCEvent.Particles.Builder clearPz()
repeated float Pz = 7 [packed = true];
pZ
public List<Integer> getMother1List()
repeated uint32 mother1 = 8 [packed = true];
first mother
getMother1List in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getMother1Count()
repeated uint32 mother1 = 8 [packed = true];
first mother
getMother1Count in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getMother1(int index)
repeated uint32 mother1 = 8 [packed = true];
first mother
getMother1 in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setMother1(int index, int value)
repeated uint32 mother1 = 8 [packed = true];
first mother
public ProMC.ProMCEvent.Particles.Builder addMother1(int value)
repeated uint32 mother1 = 8 [packed = true];
first mother
public ProMC.ProMCEvent.Particles.Builder addAllMother1(Iterable<? extends Integer> values)
repeated uint32 mother1 = 8 [packed = true];
first mother
public ProMC.ProMCEvent.Particles.Builder clearMother1()
repeated uint32 mother1 = 8 [packed = true];
first mother
public List<Integer> getMother2List()
repeated uint32 mother2 = 9 [packed = true];
second mother
getMother2List in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getMother2Count()
repeated uint32 mother2 = 9 [packed = true];
second mother
getMother2Count in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getMother2(int index)
repeated uint32 mother2 = 9 [packed = true];
second mother
getMother2 in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setMother2(int index, int value)
repeated uint32 mother2 = 9 [packed = true];
second mother
public ProMC.ProMCEvent.Particles.Builder addMother2(int value)
repeated uint32 mother2 = 9 [packed = true];
second mother
public ProMC.ProMCEvent.Particles.Builder addAllMother2(Iterable<? extends Integer> values)
repeated uint32 mother2 = 9 [packed = true];
second mother
public ProMC.ProMCEvent.Particles.Builder clearMother2()
repeated uint32 mother2 = 9 [packed = true];
second mother
public List<Integer> getDaughter1List()
repeated uint32 daughter1 = 10 [packed = true];
first daughter
getDaughter1List in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getDaughter1Count()
repeated uint32 daughter1 = 10 [packed = true];
first daughter
getDaughter1Count in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getDaughter1(int index)
repeated uint32 daughter1 = 10 [packed = true];
first daughter
getDaughter1 in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setDaughter1(int index, int value)
repeated uint32 daughter1 = 10 [packed = true];
first daughter
public ProMC.ProMCEvent.Particles.Builder addDaughter1(int value)
repeated uint32 daughter1 = 10 [packed = true];
first daughter
public ProMC.ProMCEvent.Particles.Builder addAllDaughter1(Iterable<? extends Integer> values)
repeated uint32 daughter1 = 10 [packed = true];
first daughter
public ProMC.ProMCEvent.Particles.Builder clearDaughter1()
repeated uint32 daughter1 = 10 [packed = true];
first daughter
public List<Integer> getDaughter2List()
repeated uint32 daughter2 = 11 [packed = true];
second daughter
getDaughter2List in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getDaughter2Count()
repeated uint32 daughter2 = 11 [packed = true];
second daughter
getDaughter2Count in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getDaughter2(int index)
repeated uint32 daughter2 = 11 [packed = true];
second daughter
getDaughter2 in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setDaughter2(int index, int value)
repeated uint32 daughter2 = 11 [packed = true];
second daughter
public ProMC.ProMCEvent.Particles.Builder addDaughter2(int value)
repeated uint32 daughter2 = 11 [packed = true];
second daughter
public ProMC.ProMCEvent.Particles.Builder addAllDaughter2(Iterable<? extends Integer> values)
repeated uint32 daughter2 = 11 [packed = true];
second daughter
public ProMC.ProMCEvent.Particles.Builder clearDaughter2()
repeated uint32 daughter2 = 11 [packed = true];
second daughter
public List<Integer> getBarcodeList()
repeated sint32 barcode = 12 [packed = true];
barcode if used
getBarcodeList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getBarcodeCount()
repeated sint32 barcode = 12 [packed = true];
barcode if used
getBarcodeCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getBarcode(int index)
repeated sint32 barcode = 12 [packed = true];
barcode if used
getBarcode in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setBarcode(int index, int value)
repeated sint32 barcode = 12 [packed = true];
barcode if used
public ProMC.ProMCEvent.Particles.Builder addBarcode(int value)
repeated sint32 barcode = 12 [packed = true];
barcode if used
public ProMC.ProMCEvent.Particles.Builder addAllBarcode(Iterable<? extends Integer> values)
repeated sint32 barcode = 12 [packed = true];
barcode if used
public ProMC.ProMCEvent.Particles.Builder clearBarcode()
repeated sint32 barcode = 12 [packed = true];
barcode if used
public List<Float> getXList()
repeated float X = 13 [packed = true];
vertex X position
getXList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getXCount()
repeated float X = 13 [packed = true];
vertex X position
getXCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getX(int index)
repeated float X = 13 [packed = true];
vertex X position
getX in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setX(int index, float value)
repeated float X = 13 [packed = true];
vertex X position
public ProMC.ProMCEvent.Particles.Builder addX(float value)
repeated float X = 13 [packed = true];
vertex X position
public ProMC.ProMCEvent.Particles.Builder addAllX(Iterable<? extends Float> values)
repeated float X = 13 [packed = true];
vertex X position
public ProMC.ProMCEvent.Particles.Builder clearX()
repeated float X = 13 [packed = true];
vertex X position
public List<Float> getYList()
repeated float Y = 14 [packed = true];
vertex Y position
getYList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getYCount()
repeated float Y = 14 [packed = true];
vertex Y position
getYCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getY(int index)
repeated float Y = 14 [packed = true];
vertex Y position
getY in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setY(int index, float value)
repeated float Y = 14 [packed = true];
vertex Y position
public ProMC.ProMCEvent.Particles.Builder addY(float value)
repeated float Y = 14 [packed = true];
vertex Y position
public ProMC.ProMCEvent.Particles.Builder addAllY(Iterable<? extends Float> values)
repeated float Y = 14 [packed = true];
vertex Y position
public ProMC.ProMCEvent.Particles.Builder clearY()
repeated float Y = 14 [packed = true];
vertex Y position
public List<Float> getZList()
repeated float Z = 15 [packed = true];
vertex Z position
getZList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getZCount()
repeated float Z = 15 [packed = true];
vertex Z position
getZCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getZ(int index)
repeated float Z = 15 [packed = true];
vertex Z position
getZ in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setZ(int index, float value)
repeated float Z = 15 [packed = true];
vertex Z position
public ProMC.ProMCEvent.Particles.Builder addZ(float value)
repeated float Z = 15 [packed = true];
vertex Z position
public ProMC.ProMCEvent.Particles.Builder addAllZ(Iterable<? extends Float> values)
repeated float Z = 15 [packed = true];
vertex Z position
public ProMC.ProMCEvent.Particles.Builder clearZ()
repeated float Z = 15 [packed = true];
vertex Z position
public List<Float> getTList()
repeated float T = 16 [packed = true];
time
getTList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getTCount()
repeated float T = 16 [packed = true];
time
getTCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getT(int index)
repeated float T = 16 [packed = true];
time
getT in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setT(int index, float value)
repeated float T = 16 [packed = true];
time
public ProMC.ProMCEvent.Particles.Builder addT(float value)
repeated float T = 16 [packed = true];
time
public ProMC.ProMCEvent.Particles.Builder addAllT(Iterable<? extends Float> values)
repeated float T = 16 [packed = true];
time
public ProMC.ProMCEvent.Particles.Builder clearT()
repeated float T = 16 [packed = true];
time
public List<Float> getWeightList()
repeated float weight = 17 [packed = true];
particle weight
getWeightList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getWeightCount()
repeated float weight = 17 [packed = true];
particle weight
getWeightCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getWeight(int index)
repeated float weight = 17 [packed = true];
particle weight
getWeight in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setWeight(int index, float value)
repeated float weight = 17 [packed = true];
particle weight
public ProMC.ProMCEvent.Particles.Builder addWeight(float value)
repeated float weight = 17 [packed = true];
particle weight
public ProMC.ProMCEvent.Particles.Builder addAllWeight(Iterable<? extends Float> values)
repeated float weight = 17 [packed = true];
particle weight
public ProMC.ProMCEvent.Particles.Builder clearWeight()
repeated float weight = 17 [packed = true];
particle weight
public List<Integer> getChargeList()
repeated sint32 charge = 18 [packed = true];
Charge
getChargeList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getChargeCount()
repeated sint32 charge = 18 [packed = true];
Charge
getChargeCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getCharge(int index)
repeated sint32 charge = 18 [packed = true];
Charge
getCharge in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setCharge(int index, int value)
repeated sint32 charge = 18 [packed = true];
Charge
public ProMC.ProMCEvent.Particles.Builder addCharge(int value)
repeated sint32 charge = 18 [packed = true];
Charge
public ProMC.ProMCEvent.Particles.Builder addAllCharge(Iterable<? extends Integer> values)
repeated sint32 charge = 18 [packed = true];
Charge
public ProMC.ProMCEvent.Particles.Builder clearCharge()
repeated sint32 charge = 18 [packed = true];
Charge
public List<Float> getEnergyList()
repeated float energy = 19 [packed = true];
Energy
getEnergyList in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic int getEnergyCount()
repeated float energy = 19 [packed = true];
Energy
getEnergyCount in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic float getEnergy(int index)
repeated float energy = 19 [packed = true];
Energy
getEnergy in interface ProMC.ProMCEvent.ParticlesOrBuilderpublic ProMC.ProMCEvent.Particles.Builder setEnergy(int index, float value)
repeated float energy = 19 [packed = true];
Energy
public ProMC.ProMCEvent.Particles.Builder addEnergy(float value)
repeated float energy = 19 [packed = true];
Energy
public ProMC.ProMCEvent.Particles.Builder addAllEnergy(Iterable<? extends Float> values)
repeated float energy = 19 [packed = true];
Energy
public ProMC.ProMCEvent.Particles.Builder clearEnergy()
repeated float energy = 19 [packed = true];
Energy
Jas4pp 1.5 © Java Analysis Studio for Particle Physics